PDP in 3D Animation and Visual Effects (27 Months)

Students gain hands-on experience with industry-standard software including Maya, ZBrush, Arnold, Substance Painter, Nuke, After Effects, SilhouetteFX, 3D Equalizer, and RealFlow. The curriculum ensures that students not only master the tools but also develop strong creative and storytelling abilities. By the end of the program, learners will have a professional portfolio, showcasing a wide range of industry-ready projects.

Program Structure

Graduates of this program will emerge as versatile and industry-ready professionals capable of excelling in various roles across the animation and VFX pipeline. They will possess strong artistic skills in drawing and illustration, alongside technical expertise in 3D modeling, character animation, texturing, lighting, and compositing. Career opportunities include: 3D Modeler / Texture Artist Lighting & Rendering Artist Character Animator VFX Artist / FX Animator Compositing Artist Motion Graphics Artist With a strong portfolio and hands-on training in industry-leading software, students will be ready to join top studios in animation, VFX, films, gaming, and advertising worldwide.

The Professional Development Programme (PDP) in 3D Animation and Visual Effects is an intensive 27-month course crafted to prepare students for the fast-paced animation and VFX industry. Covering both artistic foundations and advanced technical skills, the program provides in-depth training in 3D modeling, texturing, rigging, character animation, dynamics, and visual effects.

Students gain hands-on experience with industry-standard software including Maya, ZBrush, Arnold, Substance Painter, Nuke, After Effects, SilhouetteFX, 3D Equalizer, and RealFlow. The curriculum ensures that students not only master the tools but also develop strong creative and storytelling abilities. By the end of the program, learners will have a professional portfolio, showcasing a wide range of industry-ready projects.

  • Module I – Fundamentals of Art, Design, and Computer Graphics (6 Months)
    Students start with the essentials of art and design, including drawing, sketching techniques, colour theory, storytelling, blockedwriting, character design, digital illustration, and storyboarding. Training also includes computer graphics, video editing, and audio editing.
    Software Covered: Photoshop, Illustrator, Premiere, Audition
  • Module II – 3D Digital Art (6 Months)
    Focus on 3D modeling, environment creation, advanced texturing, and rendering techniques. Students also learn look development for high-quality outputs.
    Software Covered: Maya, ZBrush, SpeedTree, Substance Painter, Marmoset Toolbag, Arnold
  • Module III – Lighting, Animation, and Dynamics (6 Months)
    Students learn lighting design, rigging techniques, character animation principles, dynamics, and motion graphics, preparing them for creating realistic animated scenes.
    Software Covered: Maya, Arnold, XGen, Bullet, MASH
  • Module IV – Advanced Dynamics and Visual Effects (6 Months)
    Specialized training in advanced dynamics, fire and smoke simulations, and digital compositing techniques.
    Software Covered: Bifrost, RealFlow, FumeFX, After Effects, Nuke
  • Module V – Elective Specialisation (3 Months)

    Students choose one specialisation based on career interests:

    • Modeling & Texturing

    • Lighting & Shading

    • Character Animation

    • Visual Effects

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