The Professional Course in Digital Program (PCDP) in Game Art is a 24-month specialized course in Patna, Bihar, designed for students who aspire to build a career in the gaming industry. The program trains learners in both 2D and 3D game art, covering everything from concept design to creating optimized game assets for real-time engines.
Students gain hands-on experience in character design, environment modelling, texturing, lighting, and animation, ensuring they understand both the artistic and technical aspects of game art production. They also learn to optimise assets for optimal performance, a crucial skill for developing games that run smoothly across various platforms. Training is provided on industry-standard software, including Photoshop, Illustrator, Blender, Maya, Substance Painter, Unreal Engine, After Effects, and Nuke. By the end of the program, students will have developed a professional portfolio of game-ready assets, characters, and environments, making them industry-ready for roles in game studios and production houses.
Covers drawing, digital illustration, colour theory, and game concept design. Students also explore character creation and storytelling in gaming.
Tools Covered: Photoshop, Illustrator
Covers drawing, digital illustration, colour theory, and game concept design. Students also explore character creation and storytelling in gaming.
Tools Covered: Photoshop, Illustrator
Focuses on 3D modeling, texturing, and environment creation. Students design props, landscapes, and architectural assets for real-time engines.
Tools Covered: Blender, Maya
Students learn to model, rig, and animate characters, giving them lifelike movements suitable for gameplay.
Tools Covered: Maya, Substance Painter
Introduction to Unreal Engine, where students import and optimize assets for interactive use. They learn about level design, lighting, and rendering for real-time environments.
Tools Covered: Unreal Engine
Covers VFX for games, cinematics, and final polish. Students work on a complete game project or showcase level, forming their professional portfolio.
Tools Covered: After Effects, Nuke, Unreal Engine