Software Covered: Photoshop, Illustrator, XD
Students train with industry-standard tools such as Blender, Unreal Engine, Substance Painter, Photoshop, Illustrator, After Effects, and Nuke, gaining hands-on experience in crafting immersive game environments, characters, and cinematic visuals. By the end of the course, students will graduate with a professional portfolio demonstrating their ability to deliver engaging, game-ready assets and interactive experiences.
Graduates of this program will emerge as versatile digital artists and technical creators with strong expertise in game art, design principles, 3D asset creation, rigging, animation, and real-time engine workflows. Their portfolios will showcase immersive environments, dynamic characters, cinematic sequences, and game-ready assets. Career opportunities include: Game Artist / Asset Designer Environment Designer Character Artist UI/UX Designer for Games Technical Artist Game Animator Game Designer / Developer With in-demand technical and artistic skills, students will be prepared to work in gaming studios, immersive media companies, and interactive entertainment industries worldwide.
The Professional Development Programme (PDP) in Game Art and Design is a 27-month intensive course tailored for aspiring game designers, artists, and interactive media creators. The program covers every stage of game creation — from fundamentals of art and design to 3D modeling, texturing, rigging, animation, digital compositing, and game asset development.
Students train with industry-standard tools such as Blender, Unreal Engine, Substance Painter, Photoshop, Illustrator, After Effects, and Nuke, gaining hands-on experience in crafting immersive game environments, characters, and cinematic visuals. By the end of the course, students will graduate with a professional portfolio demonstrating their ability to deliver engaging, game-ready assets and interactive experiences.