PDP in 3D Animation (24 Months)

The Professional Development Programme (PDP) in 3D Animation is a 24-month career-focused course that takes students deep into the world of 3D production. It is designed for those who want to specialize in character animation, modeling, texturing, rigging, and rendering, preparing them for exciting careers in animation studios, gaming companies, and film production houses.

Program Structure

Students gain hands-on training with leading software such as Maya, ZBrush, Arnold, Substance Painter, Photoshop, Premiere, and After Effects. The course emphasizes both creative artistry and technical precision, ensuring that graduates can handle every stage of the 3D animation pipeline with confidence.

Emerging Student Profile

Graduates of this program will emerge as skilled animators and 3D artists, ready to take on professional roles in the global animation industry. With expertise in modelling, texturing, lighting, rigging, and animation, they will be capable of delivering production-quality work for films, games, and television.

Career opportunities include:

  • 3D Modeler

  • Character Animator

  • Lighting Artist

  • Rigging Artist

  • Texture Artist

  • 3D Generalist

Armed with a strong professional portfolio and mastery over industry-standard tools, students will be job-ready for leading studios worldwide.


  • Module I – Fundamentals of Art, Design, and Computer Graphics (6 Months)
    Introduction to drawing, sketching, colour theory, digital illustration, storyboarding, and cinematography, along with editing and graphics.
    Software Covered: Photoshop, Illustrator, Premiere, Audition
  • Module II – 3D Modeling and Digital Art (6 Months)
    Students learn fundamentals of modeling, advanced sculpting, texturing, and character/environment creation for animation.
    Software Covered: Maya, ZBrush, Substance Painter
  • Module III – Lighting, Rigging, and Character Animation (6 Months)
    Training in lighting, rigging workflows, skinning, and 3D character animation techniques. Students also practice advanced character movements and interactions.
    Software Covered: Maya, Arnold
  • Module IV – Advanced Animation and Rendering (6 Months)
    Students specialize in advanced character animation, dynamics, rendering techniques, and look development. By the end of this stage, they create complete 3D animation sequences for their professional portfolio.
    Software Covered: Maya, XGen, Bullet, After Effects
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